Effects of Passives and Auras for Overview from Season 4.5 patch:6.4.4.0 partially updated some values since then
Passives might be conditional (on-kill, for a specific skill only etc.) which are not listed here
Search by Ability name or description
253 Entries
Absolute Power
[Item]
Increases your attack speed and attack rating for a short period of time
Fallen God´s Bloodlust
[Item]
[Passive]
Absolute Zero
[Jotunn]
Break monster cold resistances on attack.
[Passive]
Aftershock
[Stormweaver]
Chance on kill to cast Apocalyptic Thunder on the closest monster with increased lightning damage.
Agony of Souls
[Item]
Unleash a soul nova dealing fire damage
Angels Vibrance
[Item]
Increases all resistances, life replenish and mana replenish for you and all party members
Arcane Infused Psychosis
[Item]
Breaks target’s Arcane Resistance causing all skills to deal increased arcane damage
[Passive]
Armor Crush
[Shield Lancer]
Battle charge inflicts armor break and lowers monster attack rating on hit.
[Passive]
Avatar of Frost
[Jotunn]
Increases your cold skill damage.
[Passive]
Awakening Fury
[Butcher]
Gain a 10% chance to increase your attack speed for a short period when striking.
[Passive]
Battle Agility
[Viking]
Increases your movement speed.
[Passive]
Benediction
[White Mage]
When healed by your abilities, smite monsters around you with holy lightning.
Berserkers Rage
[Item]
[Passive]
Blinding Light
[Exo]
You emit a blinding light that gives you chance to evade monster attacks. You also have increased cast rate while in Solar Form
[Passive]
Blood Demons
[Demonspawn]
Every time you cast a spell summon a blood demon towards the closest monster dealing arcane damage.
[Passive]
Blood Sustenance
[Plague Doctor]
Gain increased attack damage and life stolen per hit from bleeding targets.
[Passive]
Blood Tendrils
[Demonspawn]
Blood surge now causes its target to release blood tendrils for a portion of its damage.
[Passive]
Booster Shot
[Plague Doctor]
When attacking have a chance to inject yourself with a mRNA gene altering shot temporarily increasing your attack damage and movement speed.
[Passive]
Brute Force
[Viking]
Increases your chance of critical strike and critical strike damage.
[Passive]
Burst of Speed
[Samurai]
Gain increased movement speed for a short period after killing an monster.
Bushido
[Samurai]
Activate to gain a buff that increases your attack damage for every 10% of missing Life.
Caffeinated
[Item]
Increases your movement speed for a short period of time!
Card Throw
[Item]
chance to throw a reverse card towards target on hit dealing a portion of the damage.
Call for War
[Illusionist]
Command all Sand Guardians to charge to target area. Passively increases Sand Guardian dash range.
Cannon Turret
[Marksman]
Build a cannon turret that launches cannonballs towards the nearest monster that explode into shrapnel, dealing area of effect arcane damage.
[Passive]
Cartilage Build Up
[Demonspawn]
When damaged by cartilage and bone monsters are stacked up and at 10 stacks they explode spreading bone and cartilage around them dealing arcane damage.
Celestial Might
[Item]
All Elemental Skill damage increases are converted to Arcane.
[Passive]
Chain Lightning
[Stormweaver]
Lightning Surge now unleashes chain lightning when colliding with an monster
Chainsaw Mastery
[Redneck]
Increases your damage and attack rating when using a chainsaw.