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Effects of Passives and Auras for Overview from Season 4.5 patch:6.4.4.0 partially updated some values since then

Passives might be conditional (on-kill, for a specific skill only etc.) which are not listed here

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253 Entries

Absolute Power

[Item]

Increases your attack speed and attack rating for a short period of time

Fallen God´s Bloodlust

[Item]

[Passive]

Absolute Zero

[Jotunn]

Break monster cold resistances on attack.

[Passive]

Aftershock

[Stormweaver]

Chance on kill to cast Apocalyptic Thunder on the closest monster with increased lightning damage.

Agony of Souls

[Item]

Unleash a soul nova dealing fire damage

Angels Vibrance

[Item]

Increases all resistances, life replenish and mana replenish for you and all party members

Arcane Infused Psychosis

[Item]

Breaks target’s Arcane Resistance causing all skills to deal increased arcane damage

[Passive]

Armor Crush

[Shield Lancer]

Battle charge inflicts armor break and lowers monster attack rating on hit.

[Passive]

Avatar of Frost

[Jotunn]

Increases your cold skill damage.

[Passive]

Awakening Fury

[Butcher]

Gain a 10% chance to increase your attack speed for a short period when striking.

[Passive]

Battle Agility

[Viking]

Increases your movement speed.

[Passive]

Benediction

[White Mage]

When healed by your abilities, smite monsters around you with holy lightning.

Berserkers Rage

[Item]

[Passive]

Blinding Light

[Exo]

You emit a blinding light that gives you chance to evade monster attacks. You also have increased cast rate while in Solar Form

[Passive]

Blood Demons

[Demonspawn]

Every time you cast a spell summon a blood demon towards the closest monster dealing arcane damage.

[Passive]

Blood Sustenance

[Plague Doctor]

Gain increased attack damage and life stolen per hit from bleeding targets.

[Passive]

Blood Tendrils

[Demonspawn]

Blood surge now causes its target to release blood tendrils for a portion of its damage.

[Passive]

Booster Shot

[Plague Doctor]

When attacking have a chance to inject yourself with a mRNA gene altering shot temporarily increasing your attack damage and movement speed.

[Passive]

Brute Force

[Viking]

Increases your chance of critical strike and critical strike damage.

[Passive]

Burst of Speed

[Samurai]

Gain increased movement speed for a short period after killing an monster.

Bushido

[Samurai]

Activate to gain a buff that increases your attack damage for every 10% of missing Life.

Caffeinated

[Item]

Increases your movement speed for a short period of time!

Card Throw

[Item]

chance to throw a reverse card towards target on hit dealing a portion of the damage.

Call for War

[Illusionist]

Command all Sand Guardians to charge to target area. Passively increases Sand Guardian dash range.

Cannon Turret

[Marksman]

Build a cannon turret that launches cannonballs towards the nearest monster that explode into shrapnel, dealing area of effect arcane damage.

[Passive]

Cartilage Build Up

[Demonspawn]

When damaged by cartilage and bone monsters are stacked up and at 10 stacks they explode spreading bone and cartilage around them dealing arcane damage.

Celestial Might

[Item]

All Elemental Skill damage increases are converted to Arcane.

[Passive]

Chain Lightning

[Stormweaver]

Lightning Surge now unleashes chain lightning when colliding with an monster

Chainsaw Mastery

[Redneck]

Increases your damage and attack rating when using a chainsaw.

[Passive]

Chant of Weakness

[Plague Doctor]

Plagued targets take increased poison damage.