Categories

Affixes

[WIP] Affixes

Note: This page is a work in progress and will be updated as more data is collected. Value ranges might be slightly off, also different item types can have different ranges for the same affix. (e.g. Enhanced Defense on Rings vs Amulets). Mostly Season 5 data. Partially updated to Season 6 data.

Affixes grouped by estimated stat

604/769 Affixes have values

Prefixes [ 415 ]

AffixStat
Battlescarred % Increased Experience Gain
Fieldtested +[1-2]% Increased Experience Gain
Wartorned +[1-3]% Increased Experience Gain
Posttraumatic +[1-4]% Increased Experience Gain
Warlegend +[1-5]% Increased Experience Gain
AffixStat
Savage +[3-7] to Flat Physical Damage
Brutal +[5-12] to Flat Physical Damage
Feral +[7-18] to Flat Physical Damage
Merciless +[12-26] to Flat Physical Damage
Ferocious +[18-38] to Flat Physical Damage
AffixStat
Owl +[10-20] to Attack Rating
Crow +[25-50] to Attack Rating
Hawk +[50-100] to Attack Rating
Falcon +[12-40] to Attack Rating
Eagle +[200-400] to Attack Rating
AffixStat
Cobra +[15-30] to Mana
Basilisk +[30-60] to Mana
Serpent +[60-120] to Mana
Dragon +[120-260] to Mana
Wyrm +[260-400] to Mana
AffixStat
King Cobra +[100-100] to Mana (Based on Level)
King Basilisk +[200-200] to Mana (Based on Level)
King Serpent +[300-300] to Mana (Based on Level)
King Dragon +[400-400] to Mana (Based on Level)
King Wyrm +[500-500] to Mana (Based on Level)
AffixStat
Armorer´s +[25-50]% Enhanced Defense
Defender´s +[20-50]% Enhanced Defense
Bastion´s +[35-80]% Enhanced Defense
Sentinel´s +[50-110]% Enhanced Defense
Guardian´s +[65-225]% Enhanced Defense
AffixStat
Bear +[15-30] to Life
Rhino +[30-60] to Life
Whale +[60-120] to Life
Mammoth +[120-260] to Life
Mastodon +[260-400] to Life
AffixStat
Apex Bear +[100-100] to Life (Based on Level)
Apex Rhino +[200-200] to Life (Based on Level)
Apex Whale +[300-300] to Life (Based on Level)
Apex Mammoth +[400-400] to Life (Based on Level)
Apex Mastodon +[500-500] to Life (Based on Level)
AffixStat
Firecloaking +[7-15]% to Fire Resistance
Fireproof +[16-25]% to Fire Resistance
Fireresisting +[10-35]% to Fire Resistance
Fireshielding +[36-45]% to Fire Resistance
Fireimmune +[30-60]% to Fire Resistance
AffixStat
Coldcloaking +[7-15]% to Cold Resistance
Coldproof +[16-25]% to Cold Resistance
Coldresisting +[10-35]% to Cold Resistance
Coldshielding +[36-45]% to Cold Resistance
Coldimmune +[30-60]% to Cold Resistance
AffixStat
Poisoncloaking +[7-15]% to Poison Resistance
Poisonproof +[16-25]% to Poison Resistance
Poisonresisting +[10-35]% to Poison Resistance
Poisonshielding +[36-45]% to Poison Resistance
Poisonimmune +[30-60]% to Poison Resistance
AffixStat
Lightningcloaking +[7-15]% to Lightning Resistance
Lightningproof +[16-25]% to Lightning Resistance
Lightningresisting +[10-35]% to Lightning Resistance
Lightningshielding +[36-45]% to Lightning Resistance
Lightningimmune +[20-60]% to Lightning Resistance
AffixStat
Arcanecloaking +[7-15]% to Arcane Resistance
Arcaneproof +[16-25]% to Arcane Resistance
Arcaneresisting +[10-35]% to Arcane Resistance
Arcaneshielding +[36-45]% to Arcane Resistance
Arcaneimmune +[30-60]% to Arcane Resistance
AffixStat
Leeching +[1-2] Life per second
Blood Drinking +[2-3] Life per second
Lifevamping +[3-5] Life per second
Vampiric +[4-6] Life per second
Draculs +[5-8] Life per second
AffixStat
Cavebat +[1-2] Mana per second
Vesperbat +[2-3] Mana per second
Brownbat +[3-5] Mana per second
Colossalbat Mana per second
Citadelbat +[5-8] Mana per second
AffixStat
Peasant´s +[1-1] to All Skills
Archon´s +[1-2] to All Skills
Avenger´s +[1-3] to All Skills
Keeper´s +[1-4] to All Skills
Archangel´s +[2-5] to All Skills
AffixStat
Mystic Pond +[1-1]% to Maximum All Resists
Mystic Lake % to Maximum All Resists
Mystic Ocean % to Maximum All Resists
Mystic Fountain +[1-4]% to Maximum All Resists
Mystic Spring +[1-5]% to Maximum All Resists
AffixStat
Devoted +[1-1] to Random Skill Element
Smitten +[1-2] to Random Skill Element
Malice +[1-3] to Random Skill Element
Incubus +[1-4] to Random Skill Element
Kindred +[2-5] to Random Skill Element
AffixStat
Ignited +[1-1] to Explosion Skills
Lit +[1-2] to Explosion Skills
Timed +[1-3] to Explosion Skills
Fired +[1-4] to Explosion Skills
Doomed +[2-5] to Explosion Skills
AffixStat
Ward +[1-1] to Sentry Skills
Eye +[1-2] to Sentry Skills
Sentry +[1-3] to Sentry Skills
Turret +[1-4] to Sentry Skills
Guard Tower +[2-5] to Sentry Skills
AffixStat
Lingering +[1-2]% Reduced damage taken by Summons
Willowing +[2-4]% Reduced damage taken by Summons
Hallowing +[3-6]% Reduced damage taken by Summons
Festering +[4-8]% Reduced damage taken by Summons
Slendering +[5-10]% Reduced damage taken by Summons
AffixStat
Sinister to x
Malevolent to x
Demonic to x
Diabolic to x
Sacrilegious to x
AffixStat
Precise +[1-4]% Increased Attack Rating
Accurate +[2-8]% Increased Attack Rating
Locked +[4-12]% Increased Attack Rating
Bullseye +[6-20]% Increased Attack Rating
Sniper +[8-25]% Increased Attack Rating
AffixStat
Accursed +[100-100] to Attack Rating (Based on Level)
Perfected +[200-200] to Attack Rating (Based on Level)
Hardlocked +[300-300] to Attack Rating (Based on Level)
Sharpsight +[400-400] to Attack Rating (Based on Level)
Marksman +[500-500] to Attack Rating (Based on Level)
AffixStat
Gravedigger +[1-5] Life After each Kill
Gravescavenger +[2-10] Life After each Kill
Corpsemaggot +[3-15] Life After each Kill
Corpsemuncher +[4-20] Life After each Kill
Cannibal +[5-25] Life After each Kill
AffixStat
Disciple +[1-5] Mana After each Kill
Monk +[2-10] Mana After each Kill
Priest +[3-15] Mana After each Kill
Gypsy +[4-20] Mana After each Kill
Exorcist +[5-25] Mana After each Kill
AffixStat
Walking +[2-15]% Increased Movement Speed
Traveling +[4-20]% Increased Movement Speed
Sneaking +[6-25]% Increased Movement Speed
Blinking +[8-30]% Increased Movement Speed
Phasing +[10-15]% Increased Movement Speed
AffixStat
Scarface +[5-10]% Increased Critical Strike Damage
Hitman +[10-20]% Increased Critical Strike Damage
Assassin +[15-30]% Increased Critical Strike Damage
Ninja +[20-40]% Increased Critical Strike Damage
Deadeye +[25-50]% Increased Critical Strike Damage
AffixStat
Wanderer +[1-4]% Increased Critical Strike Chance
Stalker +[2-8]% Increased Critical Strike Chance
Packleader +[3-12]% Increased Critical Strike Chance
Apex +[4-16]% Increased Critical Strike Chance
Predator +[5-20]% Increased Critical Strike Chance
AffixStat
Pickpocket +[1-5]% Extra Gold Dropped From Kills
Thieve´s +[2-10]% Extra Gold Dropped From Kills
Vulture´s +[3-15]% Extra Gold Dropped From Kills
Greedy +[4-20]% Extra Gold Dropped From Kills
Whitecollar +[5-25]% Extra Gold Dropped From Kills
AffixStat
Mangling +[1-4]% Chance for a Crushing Blow
Trashing +[2-8]% Chance for a Crushing Blow
Breaking +[3-12]% Chance for a Crushing Blow
Maiming +[4-16]% Chance for a Crushing Blow
Crushing +[5-20]% Chance for a Crushing Blow
AffixStat
Crucial +[1-4]% Chance for a Deadly Blow
Sharp +[2-8]% Chance for a Deadly Blow
Deadly +[3-12]% Chance for a Deadly Blow
Fatal +[4-16]% Chance for a Deadly Blow
Eliminating +[5-20]% Chance for a Deadly Blow
AffixStat
Scarring +[1-4]% Chance to Open Wounds
Blistering +[2-8]% Chance to Open Wounds
Ripping +[3-12]% Chance to Open Wounds
Slashing +[4-16]% Chance to Open Wounds
Hemorrhaging +[5-20]% Chance to Open Wounds
AffixStat
Stuttering Slows target by %
Entangling Slows target by %
Disrupting Slows target by [6-20]%
Slowing Slows target by [8-25]%
Crippling Slows target by [10-30]%
AffixStat
Foxheart´s Life Increased by [1-4]%
Wolfheart´s Life Increased by [2-8]%
Jaguarheart´s Life Increased by [3-12]%
Tigerheart´s Life Increased by [4-16]%
Lionheart´s Life Increased by [5-20]%
AffixStat
Earthworm´s Mana Increased by [1-3]%
Maggot´s Mana Increased by [2-8]%
Snake´s Mana Increased by [3-12]%
Python´s Mana Increased by [4-16]%
Anaconda´s Mana Increased by [5-20]%
AffixStat
Forest +[1-5]% to All Resistances
Wilderness +[2-10]% to All Resistances
Oasis +[3-15]% to All Resistances
Nature +[5-20]% to All Resistances
Prophet +[5-25]% to All Resistances
AffixStat
Coldignoring -% to Enemy Cold Resistance
Coldpenetrating -[2-6]% to Enemy Cold Resistance
Coldbreaking -[3-9]% to Enemy Cold Resistance
Coldpiercing -[4-12]% to Enemy Cold Resistance
Coldshattering -[5-15]% to Enemy Cold Resistance
AffixStat
Fireignoring -% to Enemy Fire Resistance
Firepenetrating -[2-6]% to Enemy Fire Resistance
Firebreaking -[5-9]% to Enemy Fire Resistance
Firepiercing -[4-12]% to Enemy Fire Resistance
Fireshattering -[5-15]% to Enemy Fire Resistance
AffixStat
Poisonignoring -% to Enemy Poison Resistance
Poisonpenetrating -[2-6]% to Enemy Poison Resistance
Poisonbreaking -[5-9]% to Enemy Poison Resistance
Poisonpiercing -[4-12]% to Enemy Poison Resistance
Poisonshattering -[5-15]% to Enemy Poison Resistance
AffixStat
Lightiningignoring -% to Enemy Lightning Resistance
Lightningpenetrating -[2-6]% to Enemy Lightning Resistance
Lightningbreaking -[5-9]% to Enemy Lightning Resistance
Lightningpiercing -[4-12]% to Enemy Lightning Resistance
Lightningshattering -[5-15]% to Enemy Lightning Resistance
AffixStat
Arcaneignoring -% to Enemy Arcane Resistance
Arcanepenetrating -[2-6]% to Enemy Arcane Resistance
Arcanebreaking -[5-9]% to Enemy Arcane Resistance
Arcanepiercing -[4-12]% to Enemy Arcane Resistance
Arcaneshattering -[5-15]% to Enemy Arcane Resistance
AffixStat
Crafter´s Socketed [1-1]
Tinker´s Socketed [1-2]
Forger´s Socketed [2-4]
Blacksmith´s Socketed [2-5]
Runesmith´s Socketed [3-6]
AffixStat
Vandal´s +[1-1] to All Skills (Class)
Fool´s +[1-2] to All Skills (Class)
Jester´s +[1-3] to All Skills (Class)
Trickster´s +[1-4] to All Skills (Class)
Royal Jester´s +[2-5] to All Skills (Class)
AffixStat
Striking Attack Damage increased by [5-20]%
Slicing Attack Damage increased by [6-15]%
Wounding Attack Damage increased by [15-40]%
Mutilating Attack Damage increased by [20-55]%
Killing Attack Damage increased by [25-75]%
AffixStat
Chilling +[5-7] to Cold Skill Damage
Frozen +[5-12] to Cold Skill Damage
Coldsnap +[7-18] to Cold Skill Damage
Frostburning +[16-26] to Cold Skill Damage
Glacial +[18-38] to Cold Skill Damage
AffixStat
Melting +[5-7] to Fire Skill Damage
Flaming +[5-12] to Fire Skill Damage
Molten +[7-18] to Fire Skill Damage
Burning +[16-26] to Fire Skill Damage
Scorching +[18-38] to Fire Skill Damage
AffixStat
Shocked +[5-7] to Lightning Skill Damage
Lightning +[5-12] to Lightning Skill Damage
Static +[7-18] to Lightning Skill Damage
Thunder +[16-26] to Lightning Skill Damage
Monsoon +[18-38] to Lightning Skill Damage
AffixStat
Poisonous +[5-7] to Poison Skill Damage
Venomous +[5-12] to Poison Skill Damage
Toxic +[7-18] to Poison Skill Damage
Asphyxiating +[16-26] to Poison Skill Damage
Corroding +[18-38] to Poison Skill Damage
AffixStat
Magic +[5-7] to Arcane Skill Damage
Arcanist +[5-12] to Arcane Skill Damage
Conjured +[7-18] to Arcane Skill Damage
Mystic +[16-26] to Arcane Skill Damage
Rift +[18-38] to Arcane Skill Damage
AffixStat
Magewrath % Chance when Casting to cast x Level x
Magewrath % Chance when Casting to cast x Level x
Magewrath % Chance when Casting to cast x Level x
Magewrath % Chance when Casting to cast x Level x
Magewrath % Chance when Casting to cast x Level x
AffixStat
Warrior´s % Chance when Attacking to cast x Level x
Warrior´s % Chance when Attacking to cast x Level x
Warrior´s % Chance when Attacking to cast x Level x
Warrior´s % Chance when Attacking to cast x Level x
Warrior´s % Chance when Attacking to cast x Level x
AffixStat
Brute´s % Chance when Striking to cast x Level x
Brute´s % Chance when Striking to cast x Level x
Brute´s % Chance when Striking to cast x Level x
Brute´s % Chance when Striking to cast x Level x
Brute´s % Chance when Striking to cast x Level x
AffixStat
Juggernaut´s % Chance when Struck to cast x Level x
Juggernaut´s % Chance when Struck to cast x Level x
Juggernaut´s % Chance when Struck to cast x Level x
Juggernaut´s [3-3]% Chance when Struck to cast x Level x
Juggernaut´s % Chance when Struck to cast x Level x
AffixStat
Soldier´s +[25-50]% Enhanced Damage
Berserker´s +[50-75]% Enhanced Damage
Crusader´s +[75-100]% Enhanced Damage
Legionnaire´s +[100-125]% Enhanced Damage
Warlord´s +[125-150]% Enhanced Damage
AffixStat
Swift +[5-15]% Increased Attack Speed
Rapid +[4-20]% Increased Attack Speed
Quickened +[15-30]% Increased Attack Speed
Fleet +[20-40]% Increased Attack Speed
Zephyr´s +[25-50]% Increased Attack Speed
AffixStat
Fireinfusion % of Physical Damage taken as Fire
Fireinfusion +[2-10]% of Physical Damage taken as Fire
Fireinfusion +[3-15]% of Physical Damage taken as Fire
Fireinfusion +[4-20]% of Physical Damage taken as Fire
Fireinfusion % of Physical Damage taken as Fire
AffixStat
Coldinfusion % of Physical Damage taken as Cold
Coldinfusion +[2-10]% of Physical Damage taken as Cold
Coldinfusion +[3-15]% of Physical Damage taken as Cold
Coldinfusion +[4-20]% of Physical Damage taken as Cold
Coldinfusion % of Physical Damage taken as Cold
AffixStat
Lightninginfusion % of Physical Damage taken as Lightning
Lightninginfusion +[2-10]% of Physical Damage taken as Lightning
Lightninginfusion +[3-15]% of Physical Damage taken as Lightning
Lightninginfusion +[4-20]% of Physical Damage taken as Lightning
Lightninginfusion % of Physical Damage taken as Lightning
AffixStat
Arcaneinfusion % of Physical Damage taken as Arcane
Arcaneinfusion +[2-10]% of Physical Damage taken as Arcane
Arcaneinfusion +[3-15]% of Physical Damage taken as Arcane
Arcaneinfusion +[4-20]% of Physical Damage taken as Arcane
Arcaneinfusion % of Physical Damage taken as Arcane
AffixStat
Skeleton´s Summon Damage Increased by [2-10]%
Zombie´s Summon Damage Increased by [4-15]%
Ghoul´s Summon Damage Increased by [6-20]%
Lich Summon Damage Increased by [8-25]%
Black Knight´s Summon Damage Increased by [10-30]%
AffixStat
Dark Summon Life Increased by [1-4]%
Black Summon Life Increased by [2-8]%
Pitchblack Summon Life Increased by [3-12]%
Eerie Summon Life Increased by [4-16]%
Limbo Summon Life Increased by [5-20]%
AffixStat
Miner Explosion Damage increased by [2-10]%
Detonator Explosion Damage increased by [4-15]%
Fusing Explosion Damage increased by [6-20]%
Ticking Explosion Damage increased by [8-25]%
Exploding Explosion Damage increased by [10-30]%
AffixStat
Lurking Sentry Damage increased by [2-10]%
Watching Sentry Damage increased by [4-15]%
Monitoring Sentry Damage increased by [6-20]%
Scanning Sentry Damage increased by [8-25]%
Surveilling Sentry Damage increased by [10-30]%
AffixStat
Timing Sentry Duration increased by [5-10]%
Enduring Sentry Duration increased by [10-20]%
Lasting Sentry Duration increased by [15-30]%
Weaving Sentry Duration increased by %
Everlasting Sentry Duration increased by [25-50]%
AffixStat
Manaleak Mana Costs decreased by [1-5]%
Manaspill Mana Costs decreased by [2-10]%
Manasplash Mana Costs decreased by [3-15]%
Manaflow Mana Costs decreased by [4-20]%
Manahunger Mana Costs decreased by [5-25]%
AffixStat
Mitigating Damage Taken Reduced by [1-10]
Deflecting Damage Taken Reduced by [5-40]
Defending Damage Taken Reduced by [10-100]
Armored Damage Taken Reduced by [30-200]
Bulwark Damage Taken Reduced by [50-350]
AffixStat
Reanimator +[1-1] to Summon Skills
Deathcaller +[1-2] to Summon Skills
Unholy +[1-3] to Summon Skills
Summoner +[1-4] to Summon Skills
Necromancer +[2-5] to Summon Skills
AffixStat
Superior Enhanced Defense/Damage and +1 Affix
Superior Enhanced Defense/Damage and +1 Affix
Superior Enhanced Defense/Damage and +1 Affix
Superior Enhanced Defense/Damage and +1 Affix
Superior Enhanced Defense/Damage and +1 Affix
Superior Enhanced Defense/Damage and +1 Affix
Superior Enhanced Defense/Damage and +1 Affix
Superior Enhanced Defense/Damage and +1 Affix
Superior Enhanced Defense/Damage and +1 Affix
Superior Enhanced Defense/Damage and +1 Affix
AffixStat
Exceptional Enhanced Defense/Damage and +2 Affixes
Exceptional Enhanced Defense/Damage and +2 Affixes
Exceptional Enhanced Defense/Damage and +2 Affixes
Exceptional Enhanced Defense/Damage and +2 Affixes
Exceptional Enhanced Defense/Damage and +2 Affixes
Exceptional Enhanced Defense/Damage and +2 Affixes
Exceptional Enhanced Defense/Damage and +2 Affixes
Exceptional Enhanced Defense/Damage and +2 Affixes
Exceptional Enhanced Defense/Damage and +2 Affixes
Exceptional Enhanced Defense/Damage and +2 Affixes
AffixStat
Astral Enhanced Defense/Damage and +3 Affixes
Astral Enhanced Defense/Damage and +3 Affixes
Astral Enhanced Defense/Damage and +3 Affixes
Astral Enhanced Defense/Damage and +3 Affixes
Astral Enhanced Defense/Damage and +3 Affixes
Astral Enhanced Defense/Damage and +3 Affixes
Astral Enhanced Defense/Damage and +3 Affixes
Astral Enhanced Defense/Damage and +3 Affixes
Astral Enhanced Defense/Damage and +3 Affixes
Astral Enhanced Defense/Damage and +3 Affixes
AffixStat
Quantum Enhanced Defense/Damage and +4 Affixes
Quantum Enhanced Defense/Damage and +4 Affixes
Quantum Enhanced Defense/Damage and +4 Affixes
Quantum Enhanced Defense/Damage and +4 Affixes
Quantum Enhanced Defense/Damage and +4 Affixes
Quantum Enhanced Defense/Damage and +4 Affixes
Quantum Enhanced Defense/Damage and +4 Affixes
Quantum Enhanced Defense/Damage and +4 Affixes
Quantum Enhanced Defense/Damage and +4 Affixes
Quantum Enhanced Defense/Damage and +4 Affixes
AffixStat
Glooming Mana Regeneration increased by %
Sparkling Mana Regeneration increased by %
Luminated Mana Regeneration increased by %
Luxified Mana Regeneration increased by %
Lightburning Mana Regeneration increased by %
AffixStat
Regenerating Life Regeneration increased by %
Healing Life Regeneration increased by %
Fulfilling Life Regeneration increased by %
Vitalizing Life Regeneration increased by %
Consuming Life Regeneration increased by %
AffixStat
Shortlived % Faster Regeneration
Fast % Faster Regeneration
Accelerated % Faster Regeneration
Hyperloop % Faster Regeneration
Entangled % Faster Regeneration
AffixStat
Soul Recon potion_instant_mana_percent
Soul Infused potion_instant_mana_percent
Soul Hungry potion_instant_mana_percent
Soul Filled potion_instant_mana_percent
Soul Funneled potion_instant_mana_percent
AffixStat
Vital Recon % of Life Regeneration happens instantly
Vital Infused % of Life Regeneration happens instantly
Vital Hungry % of Life Regeneration happens instantly
Vital Filled % of Life Regeneration happens instantly
Vital Funneled +[40-100]% of Life Regeneration happens instantly
AffixStat
Quick Sentry +[2-5]% Increased Sentry Attack Speed
Fast Sentry +[3-8]% Increased Sentry Attack Speed
Speed Sentry % Increased Sentry Attack Speed
Rapid Sentry +[5-15]% Increased Sentry Attack Speed
Fleet Sentry +[6-20]% Increased Sentry Attack Speed
AffixStat
Delirious +[15-75]% Increased Codex drop rates
AffixStat
Dwelling Ancient Monster Pack Size increased by [25-50]%
AffixStat
Treasure Total Magic Find increased by [5-20]%
AffixStat
Legion +[1-3]% Chance for Ancients to spawn as Legions
AffixStat
Heroic +[5-15]% Increased Amount of Heroic and Angelic drops

Suffixes [ 354 ]

AffixStat
Warping N/A
Whispering N/A
Risen N/A
Undying N/A
Reanimated N/A
of N/A
Stone N/A
Tombstone N/A
Monument N/A
Obelisk N/A
Monolith N/A
AffixStat
Strength +[1-5] to Strength
Power +[3-10] to Strength
Force +[5-15] to Strength
Might +[7-25] to Strength
Fury +[8-30] to Strength
AffixStat
Dexterity +[1-5] to Dexterity
Sleight +[3-10] to Dexterity
Skill +[5-15] to Dexterity
Reflex +[7-25] to Dexterity
Agility +[8-30] to Dexterity
AffixStat
Energy +[1-5] to Energy
Illumination +[3-10] to Energy
Mysticism +[5-15] to Energy
Spirit +[7-25] to Energy
Resonance +[8-30] to Energy
AffixStat
Sorcer +[1-5] to Intelligence
Mage +[3-10] to Intelligence
Warlock +[5-15] to Intelligence
Wizard +[7-25] to Intelligence
Witch +[8-30] to Intelligence
AffixStat
Armor +[1-5] to Armor
Ward +[3-10] to Armor
Guard +[5-15] to Armor
Bulwark +[7-25] to Armor
Bastion +[8-30] to Armor
AffixStat
Vitality +[1-5] to Vitality
Endurance +[3-10] to Vitality
Stamina +[5-15] to Vitality
Vigor +[7-25] to Vitality
Fortitude +[8-30] to Vitality
AffixStat
Mitigation Physical Damage Taken Reduced by [1-2]%
Absorption Physical Damage Taken Reduced by [1-4]%
Shielding Physical Damage Taken Reduced by [1-6]%
Resilience Physical Damage Taken Reduced by [1-8]%
Protection Physical Damage Taken Reduced by [1-10]%
AffixStat
Spellshield Magic Damage Taken Reduced by [1-2]%
Spellabsorb Magic Damage Taken Reduced by [1-4]%
Manashielding Magic Damage Taken Reduced by [1-6]%
Spellcutter Magic Damage Taken Reduced by [1-8]%
Spellpurge Magic Damage Taken Reduced by [1-10]%
AffixStat
Absolute All Damage Taken Reduced by %
Untouchable All Damage Taken Reduced by %
Fortification All Damage Taken Reduced by [1-4]%
Divinity All Damage Taken Reduced by [2-6]%
Immortality All Damage Taken Reduced by [2-8]%
AffixStat
Balance +[10-25]% Faster Hit Recovery
Reaction +[20-50]% Faster Hit Recovery
Libra +[30-75]% Faster Hit Recovery
Recovery +[40-100]% Faster Hit Recovery
Equilibrium +[50-150]% Faster Hit Recovery
AffixStat
Flash +[4-8]% Increased Attack Speed
Tempo +[5-15]% Increased Attack Speed
Swiftness +[8-25]% Increased Attack Speed
Frenzy +[10-30]% Increased Attack Speed
Blitzkrieg +[15-35]% Increased Attack Speed
AffixStat
Swiftcast +[5-10]% Faster Cast Rate
Rapidchant +[5-20]% Faster Cast Rate
Spellhaste +[10-30]% Faster Cast Rate
Quickspell +[10-40]% Faster Cast Rate
Rapidcasting +[15-50]% Faster Cast Rate
AffixStat
Luck +[3-10]% Increased Magic Find
Fortune +[5-15]% Increased Magic Find
Scavenger +[8-20]% Increased Magic Find
Tombraider +[10-25]% Increased Magic Find
RNGesus +[12-30]% Increased Magic Find
AffixStat
Leeching +[1-2]% Life stolen per Hit
Locust +[2-4]% Life stolen per Hit
Lifesurge +[3-6]% Life stolen per Hit
Lifedrain +[4-9]% Life stolen per Hit
Lifetap +[5-12]% Life stolen per Hit
AffixStat
Manavamp +[1-2]% Mana stolen per Hit
Manadrain +[2-4]% Mana stolen per Hit
Manatide +[3-6]% Mana stolen per Hit
Manasiphon +[4-9]% Mana stolen per Hit
Manawraith +[5-12]% Mana stolen per Hit
AffixStat
Dartguard +[10-25]% Defense vs Missiles
Arrowguard +[20-50]% Defense vs Missiles
Flightguard +[30-75]% Defense vs Missiles
Projectileguard +[75-150]% Defense vs Missiles
Missileguard +[50-150]% Defense vs Missiles
AffixStat
Lifeinflux Replenish Life [5-10]%
Lifepulse Replenish Life [10-20]%
Lifeflow Replenish Life [15-30]%
Lifespring Replenish Life [20-40]%
Lifebloom Replenish Life [25-50]%
AffixStat
Manaflux Replenish Mana [5-10]%
Manawell Replenish Mana [10-20]%
Manaflow Replenish Mana [15-30]%
Manaspring Replenish Mana [20-40]%
Manabloom Replenish Mana [25-50]%
AffixStat
Blockade +[5-10]% Increased Chance of Blocking
Deflection +[10-20]% Increased Chance of Blocking
Warding +[15-30]% Increased Chance of Blocking
Barrier +[20-40]% Increased Chance of Blocking
Shieldwall +[25-50]% Increased Chance of Blocking
AffixStat
Tundra Half Freeze Duration
Freljord Cannot be Frozen
AffixStat
Quillboard +[15-30]% of Damage Returned to the Attacker
Oak +[30-50]% of Damage Returned to the Attacker
Thorns +[50-100]% of Damage Returned to the Attacker
Needle +[100-200]% of Damage Returned to the Attacker
Armadillo +[200-350]% of Damage Returned to the Attacker
AffixStat
Manablock +[1-4]% of Damage Taken Recouped as Mana
Manadeflect +[2-8]% of Damage Taken Recouped as Mana
Manaward +[3-12]% of Damage Taken Recouped as Mana
Manabarrier +[4-15]% of Damage Taken Recouped as Mana
Manawall +[5-20]% of Damage Taken Recouped as Mana
AffixStat
Lifeblock +[1-4]% of Damage Taken Recouped as Life
Lifedeflect +[2-8]% of Damage Taken Recouped as Life
Lifeward +[3-12]% of Damage Taken Recouped as Life
Lifebarrier +[4-15]% of Damage Taken Recouped as Life
Lifewall +[5-20]% of Damage Taken Recouped as Life
AffixStat
King +[30-30] to Strength (Based on Level)
King +[35-35] to Strength (Based on Level)
King +[40-40] to Strength (Based on Level)
King +[45-45] to Strength (Based on Level)
King +[50-50] to Strength (Based on Level)
AffixStat
Archery +[30-30] to Dexterity (Based on Level)
Archery +[35-35] to Dexterity (Based on Level)
Archery +[40-40] to Dexterity (Based on Level)
Archery +[45-45] to Dexterity (Based on Level)
Archery +[50-50] to Dexterity (Based on Level)
AffixStat
Intellect +[30-30] to Energy (Based on Level)
Intellect +[35-35] to Energy (Based on Level)
Intellect +[40-40] to Energy (Based on Level)
Intellect +[45-45] to Energy (Based on Level)
Intellect +[50-50] to Energy (Based on Level)
AffixStat
Spellpower +[30-30] to Intelligence (Based on Level)
Spellpower +[35-35] to Intelligence (Based on Level)
Spellpower +[40-40] to Intelligence (Based on Level)
Spellpower +[45-45] to Intelligence (Based on Level)
Spellpower +[50-50] to Intelligence (Based on Level)
AffixStat
Defender +[30-30] to Armor (Based on Level)
Defender +[35-35] to Armor (Based on Level)
Defender +[40-40] to Armor (Based on Level)
Defender +[45-45] to Armor (Based on Level)
Defender +[50-50] to Armor (Based on Level)
AffixStat
Holy Vigor +[30-30] to Vitality (Based on Level)
Holy Vigor +[35-35] to Vitality (Based on Level)
Holy Vigor +[40-40] to Vitality (Based on Level)
Holy Vigor +[45-45] to Vitality (Based on Level)
Holy Vigor +[50-50] to Vitality (Based on Level)
AffixStat
Lonewolf +[20-20]% Enhanced Damage (Based on Level)
Legend +[40-40]% Enhanced Damage (Based on Level)
Hero +[60-60]% Enhanced Damage (Based on Level)
Samurai +[80-80]% Enhanced Damage (Based on Level)
Ronin +[100-100]% Enhanced Damage (Based on Level)
AffixStat
Battlemagus Magic Skill Damage increased by [3-10]%
Spellcaster Magic Skill Damage increased by [4-15]%
Highsorcery Magic Skill Damage increased by [10-20]%
Grandwizard Magic Skill Damage increased by [10-35]%
Archwarlock Magic Skill Damage increased by [15-50]%
AffixStat
Fire God Fire Skill Damage increased by %
Flame God Fire Skill Damage increased by %
Lava God Fire Skill Damage increased by [5-20]%
Inferno God Fire Skill Damage increased by [10-35]%
Hellfire God Fire Skill Damage increased by [15-50]%
AffixStat
Ice God Cold Skill Damage increased by [3-10]%
Frost God Cold Skill Damage increased by %
Rime God Cold Skill Damage increased by [5-20]%
Tundra God Cold Skill Damage increased by [10-35]%
Glacial God Cold Skill Damage increased by [15-50]%
AffixStat
Arcane God Arcane Skill Damage increased by %
Mage God Arcane Skill Damage increased by [4-15]%
Spell God Arcane Skill Damage increased by [5-20]%
Rift God Arcane Skill Damage increased by [10-35]%
Ether God Arcane Skill Damage increased by [15-50]%
AffixStat
Shock God Lightning Skill Damage increased by %
Stasis God Lightning Skill Damage increased by [4-15]%
Lightning God Lightning Skill Damage increased by [5-20]%
Thunder God Lightning Skill Damage increased by [10-35]%
Storm God Lightning Skill Damage increased by [15-50]%
AffixStat
Poison God Poison Skill Damage increased by %
Venom God Poison Skill Damage increased by %
Toxic God Poison Skill Damage increased by [5-20]%
Plague God Poison Skill Damage increased by [10-35]%
Black God Poison Skill Damage increased by [15-50]%
AffixStat
Ignoring +[2-10]% of target Defense ignored
Drilling +[4-15]% of target Defense ignored
Penetration +[6-20]% of target Defense ignored
Piercing +[8-25]% of target Defense ignored
Armorcrushing +[10-30]% of target Defense ignored
AffixStat
Wholeness +[1-3] to All Attributes
Totality +[2-6] to All Attributes
Versatility +[3-9] to All Attributes
Unity +[4-12] to All Attributes
Harmony +[5-15] to All Attributes
AffixStat
Kobold +[10-10]% Magic Find (Based on Level)
Goblin % Magic Find (Based on Level)
Hobgoblin +[20-20]% Magic Find (Based on Level)
Ethergoblin +[25-25]% Magic Find (Based on Level)
Treasuregoblin +[30-30]% Magic Find (Based on Level)
AffixStat
Vision Cooldown Recovery Increased by [3-10]%
Memory Cooldown Recovery Increased by [5-15]%
Brain Cooldown Recovery Increased by [7-20]%
Illusion Cooldown Recovery Increased by [9-25]%
Mind Cooldown Recovery Increased by [11-30]%
AffixStat
Ice +[5-15] to Additive Cold Damage
Frost +[20-40] to Additive Cold Damage
Chill +[50-100] to Additive Cold Damage
Rime +[150-300] to Additive Cold Damage
Glacier +[350-500] to Additive Cold Damage
AffixStat
Fire +[5-15] to Additive Fire Damage
Flames +[20-40] to Additive Fire Damage
Lava +[50-100] to Additive Fire Damage
Volcano +[150-300] to Additive Fire Damage
Inferno +[350-500] to Additive Fire Damage
AffixStat
Shock +[5-15] to Additive Lightning Damage
Stasis +[20-40] to Additive Lightning Damage
Voltage +[50-100] to Additive Lightning Damage
Lightning +[150-300] to Additive Lightning Damage
Thunder +[350-500] to Additive Lightning Damage
AffixStat
Poison +[5-15] to Additive Poison Damage
Toxicity +[20-40] to Additive Poison Damage
Vile +[50-100] to Additive Poison Damage
Plague +[150-300] to Additive Poison Damage
Pandemic +[350-500] to Additive Poison Damage
AffixStat
Arcanum +[5-15] to Additive Arcane Damage
Arcanist +[20-40] to Additive Arcane Damage
Arcana +[50-100] to Additive Arcane Damage
Arcanesurge +[150-300] to Additive Arcane Damage
Arcanewrath +[350-500] to Additive Arcane Damage
AffixStat
Shaking Explosion area of effect increased by [1-2]%
Trembling Explosion area of effect increased by [2-4]%
Fissure Explosion area of effect increased by [6-15]%
Earthquake Explosion area of effect increased by [8-20]%
Cataclysm Explosion area of effect increased by [10-12]%
AffixStat
Wishing to x
Prayer to x
Pinealgland to x
Atlantis to x
Anunnaki to x
AffixStat
Stunning Extra Damage to Stunned Monsters [2-5]%
Stunning Extra Damage to Stunned Monsters [4-10]%
Stunning Extra Damage to Stunned Monsters [6-15]%
Stunning Extra Damage to Stunned Monsters [10-20]%
Stunning Extra Damage to Stunned Monsters [10-30]%
AffixStat
Bleeding Extra Damage to Bleeding Monsters [2-5]%
Bleeding Extra Damage to Bleeding Monsters [4-10]%
Bleeding Extra Damage to Bleeding Monsters [6-15]%
Bleeding Extra Damage to Bleeding Monsters [8-20]%
Bleeding Extra Damage to Bleeding Monsters [10-30]%
AffixStat
Frostbiting Extra Damage to Deep Frozen Monsters [2-5]%
Frostbiting Extra Damage to Deep Frozen Monsters [4-10]%
Frostbiting Extra Damage to Deep Frozen Monsters [6-15]%
Frostbiting Extra Damage to Deep Frozen Monsters [8-20]%
Frostbiting Extra Damage to Deep Frozen Monsters [10-30]%
AffixStat
Poisoning Extra Damage to Poisoned Monsters [2-5]%
Poisoning Extra Damage to Poisoned Monsters [4-10]%
Poisoning Extra Damage to Poisoned Monsters [6-15]%
Poisoning Extra Damage to Poisoned Monsters [8-20]%
Poisoning Extra Damage to Poisoned Monsters [10-30]%
AffixStat
Burning Extra Damage to Burning Monsters [2-5]%
Burning Extra Damage to Burning Monsters [4-10]%
Burning Extra Damage to Burning Monsters [6-15]%
Burning Extra Damage to Burning Monsters [8-20]%
Burning Extra Damage to Burning Monsters [10-30]%
AffixStat
Velocity +[0.5-0.5] to Projectile Speed
Swiftdart +[1-1] to Projectile Speed
Quickslug +[1.5-1.5] to Projectile Speed
Rapidbolt +[2-2] to Projectile Speed
Flashfire +[2.5-2.5] to Projectile Speed
AffixStat
Ranger Attack Range Increased by [1-3]%
Scout Attack Range Increased by [2-6]%
Sniper Attack Range Increased by [3-9]%
Marksman Attack Range Increased by [4-12]%
Sharpshooter Attack Range Increased by [5-15]%
AffixStat
Glimmer +[1-2] to Light Radius
Light +[1-4] to Light Radius
Torch +[2-6] to Light Radius
Lantern +[2-8] to Light Radius
Wildfire +[3-10] to Light Radius
AffixStat
Vial Poison Length Reduced by [3-10]%
Flask Poison Length Reduced by [4-15]%
Cleanse Poison Length Reduced by [5-20]%
Purge Poison Length Reduced by [10-35]%
Antidote Poison Length Reduced by [15-50]%
AffixStat
Guardsman +[1-4]% Increased Defense
Watchman +[2-8]% Increased Defense
Towns Guard +[3-6]% Increased Defense
Royal Guard +[4-16]% Increased Defense
Kings Guard +[5-20]% Increased Defense
AffixStat
Fallen Sentry +[50-50]% Enhanced Defense (Based on Level)
Fallen Guard +[100-100]% Enhanced Defense (Based on Level)
Fallen Berserker +[150-150]% Enhanced Defense (Based on Level)
Fallen Knight +[200-200]% Enhanced Defense (Based on Level)
Fallen Templar +[250-250]% Enhanced Defense (Based on Level)
AffixStat
Rugged Colossus +[25-25] Defense (Based on Level)
Stern Colossus +[50-50] Defense (Based on Level)
Vital Colossus +[75-75] Defense (Based on Level)
Resilient Colossus +[100-100] Defense (Based on Level)
Fortified Colossus +[125-125] Defense (Based on Level)
AffixStat
Flame Hunger % Fire Damage Absorbed
Flame Hunger % Fire Damage Absorbed
Flame Hunger % Fire Damage Absorbed
Flame Hunger +[4-16]% Fire Damage Absorbed
Flame Hunger % Fire Damage Absorbed
AffixStat
Frost Hunger % Cold Damage Absorbed
Frost Hunger % Cold Damage Absorbed
Frost Hunger % Cold Damage Absorbed
Frost Hunger +[4-16]% Cold Damage Absorbed
Frost Hunger % Cold Damage Absorbed
AffixStat
Storm Hunger % Lightning Damage Absorbed
Storm Hunger % Lightning Damage Absorbed
Storm Hunger % Lightning Damage Absorbed
Storm Hunger +[4-16]% Lightning Damage Absorbed
Storm Hunger % Lightning Damage Absorbed
AffixStat
Plague Hunger % Poison Damage Absorbed
Plague Hunger % Poison Damage Absorbed
Plague Hunger % Poison Damage Absorbed
Plague Hunger +[4-16]% Poison Damage Absorbed
Plague Hunger % Poison Damage Absorbed
AffixStat
Arcane Hunger % Arcane Damage Absorbed
Arcane Hunger % Arcane Damage Absorbed
Arcane Hunger % Arcane Damage Absorbed
Arcane Hunger +[4-16]% Arcane Damage Absorbed
Arcane Hunger % Arcane Damage Absorbed
AffixStat
Demon Vigor +[2-8]% to Summon Resistances
Demon Vigor % to Summon Resistances
Demon Vigor +[3-12]% to Summon Resistances
Demon Vigor % to Summon Resistances
Demon Vigor +[5-20]% to Summon Resistances
AffixStat
Jumping % Increased Jumping Power
Leaping +[10-30]% Increased Jumping Power
Parkour % Increased Jumping Power
Flying +[20-50]% Increased Jumping Power
Bunnyhopping +[25-60]% Increased Jumping Power
AffixStat
Phasing Movement Phasing
AffixStat
Afterlife % chance to gain a Potion Stack on Kill
Beyond +[5-8]% chance to gain a Potion Stack on Kill
Death Realm % chance to gain a Potion Stack on Kill
Grave Siphoner +[5-8]% chance to gain a Potion Stack on Kill
Soul Reaper % chance to gain a Potion Stack on Kill
AffixStat
Timewarp Potion Stacks per second
Clockwork Potion Stacks per second
Mechanism +[0.1-0.1] Potion Stacks per second
Event Horizon +[0.12-0.12] Potion Stacks per second
Dimension +[0.17-0.17] Potion Stacks per second
AffixStat
Greed +[5-20]% Increased Gold drop rates
AffixStat
Gluttony Experience Gain increased by [5-20]%
AffixStat
Envy Loot amount increased by [1-3]
AffixStat
Darkness +[5-20]% Increased Dungeon Key drop rates
AffixStat
Fear +[5-20]% Increased Rune drop rates