Mining
Ether modifiers and nodes
| Node | Count | Effect per node | Total effect | Effect |
|---|---|---|---|---|
| Gold Rush | 6 | 1% | 6% | Chance for an ore node to spawn additional node next to it |
| Increasing Value | 0 | - | - | Chance when mined for an ore node to upgrade into a higher tier node instead of breaking |
| Abundance of Materials | 10 | 1% | 10% | Increases the chance of an ore node to spawn as a rich or an overflowing vein. |
| Lucky Hit | 8 | 1% | 8% | Chance to do a lucky hit rolling till failure, dropping additional ore for each successful roll. |
| Swift Labour | 3 | 10% | 30% | Gain movement phasing and stacking movement speed after mining a node. |
| Prospecting Hit | 0 | - | - | Chance to gain a prospect material from mining rich or overflowing veins. |
| Jewelry Within | 2 | 1% | 2% | Chance to drop an Uncut Jewel when mining an ore node. |
| Presence of the Vein | 3 | 50% | 150% | Increased Mining Node discovery range. |
| Worthy | 2 | 1% | 2% | Chance to summon a portal to Asgard when mining a Rich or Overflowing node. |
| Goblin Patrol | 1 | 5% | 5% | Chance to get ambushed by Ore Goblins Also appears in the following Zones Related patch notes 📓 |
| Careful Extraction | 1 | 10% | 10% | Chance for the ore node to not break upon mining and become mineable again. |
| Divine Luck | 1 | 10% | 10% | Chance for a Gold and Ruby ore node to randomly drop any Tarot Card. |
| Pristine Extraction | 1 | 10% | 10% | Chance to drop a Pristine Gem from an overflowing vein. |
| Call of the Ore | 1 | 200% | 200% | Increased Mining Node discovery range. |
| Instant Prospection | 1 | - | - | Mining Nodes break instantly, but every other mining node is disabled. |
| 49’er | 1 | 10% 1% | 10% 1% | Chance for nodes to spawn as Rich or Overflowing. Chance for nodes to become Bottomless. |
| Gifts from Valhalla | 1 | 1% | 1% | Chance for nodes to spawn as Asgardian veins. |
Mining and Jewelcrafting
Mine veins to obtain ores of the same type. Rich and Overflowing veins provide more ore and can produce prospecting materials. Every 1000 mining levels increases the maximum ore yield by one.
| Ore | Mining required | Mining levels up to | Jewelcrafting levels up to | Prospected material | Chance |
|---|---|---|---|---|---|
| Copper Vein | 0 | 125 | 749 | Bloodstone | 1% |
| Snake Tooth | 5% | ||||
| Copperstone | 12% | ||||
| Liquate | 20% | ||||
| Iron Vein | 125 | 225 | 1500 | Darkstone | 1% |
| Lesser Impstone | 5% | ||||
| Iron Opal | 12% | ||||
| Shadow Stone | 20% | ||||
| Gold Vein | 225 | 500 | 2250 | Twilight Citrine | 1% |
| Ocean Agate | 5% | ||||
| Greater Impstone | 12% | ||||
| Huge Spessarite | 20% | ||||
| Ruby Vein | 500 | 5000 | 3000 | Cardinal Ruby | 1% |
| Flaming Core | 5% | ||||
| Demon Tooth | 12% | ||||
| Ketamineral | 20% | ||||
| Jade Vein | 750 | 5000 | 3750 | Jadenium Powder | 1% |
| Satans Nail | 5% | ||||
| Inferno Stone | 12% | ||||
| Hellstar | 20% | ||||
| Tarethium Vein | 1000 | 5000 | 5000 | Tarethium Core | 1% |
| Dark Matter | 5% | ||||
| Demon Soulstone | 12% | ||||
| Storm Opal | 20% |
Ether tree preview
Highlighted nodes belong to this mechanic.