Initial formula from this Google Doc, adjusted for Season 8.
Ignoring Monster Physical Damage Reduction, since unknown. Not considering additive Elemental.
Load Preset
| Attribute | Value | Value of 1 Point increase [Points per 1% increase] [Gain if Max] |
|---|---|---|
| Base Damage | 1.1% [0.89] | |
| Enhanced Damage % | 0.23% [4.4] | |
| Attack Damage | 0.30% [3.3] | |
| Strength | 0.30% [3.3] | |
| Critical Hit Chance | 0.49% [2.0] | |
| Critical Hit Damage | 0.049% [20] | |
| Deadly Blow Chance | 0.31% [3.2] 20.27% | |
| Deadly Blow Effect | 0.11% [9.2] | |
| Flat Physical | 0.28% [3.6] | |
| Skill Attack Damage | 1.0% [1.0] |
| Attribute | Active | Value | Value of 1 Point increase [Points per 1% increase] |
|---|---|---|---|
| Total Armor Break | 0.67% [1.5] | ||
| Extra Damage to Bleeding | 0.0% [∞] | ||
| Extra Damage to Burning | 0.0% [∞] | ||
| Extra Damage to Poisoned | 0.0% [∞] | ||
| Extra Damage to Stunned | 0.0% [∞] | ||
| Extra Damage to Frozen | 0.0% [∞] | ||
| Extra Damage to Frostbitten | 0.0% [∞] | ||
| Extra Damage to Stasis | 0.0% [∞] | ||
| Extra Damage to Shadowburn | 0.0% [∞] | ||
| Extra Damage to Monsters Afflicted with Ailments | Inactive | 0.0% [∞] |
| Scenario | Damage | Note |
|---|---|---|
| Tooltip | 1,172 | Character Sheet Damage, ignores Crit Chance, Crit Damage, Armor Break, Extra Damage Modifiers and Skill Attack Damage |
| Critical Hit | 2,909 | Single Crit Hit, ignoring Chance |
| Total Damage (Single Hit) | 2,022 | Expected Average Damage considering Deadly Blow, Crit etc. |
| Attribute | Value | Breakdown |
|---|---|---|
| Total Base | 355 | Base 8022.54% Enhanced 24067.61% Flat Physical 359.86% Base including Enhanced 32090.14% |
| Increased Attack Damage % | 230 | Attack Damage 8034.78% Strength 15065.22% |
| Effective Crit Multiplier | 1.025 | Non-Crit 195.00% 1 Crit 1.55.00% 0.075 |
| Deadly Blow Modifier | 1.123 | Non-Deadly Blow 165.00% 0.65 Deadly Blow 1.3535.00% 0.472 |
| Extra Damage Modifier | 1.00 |
| Attribute | Value [Points per 1% increase] |
|---|---|
| Small 35% Enhanced Damage Charm | 7.9% [4.4] |
| Grand 100% Enhanced Damage Charm | 23% [4.4] |
| Large 30% Attack Damage Charm | 9.1% [3.3] |
| Large 50% Attack Damage Charm | 15% [3.3] |
| Small 10 Strength Charm | 3.0% [3.3] |
| Grand 30% Critical Damage Charm | 1.5% [20] |
| Grand 20% Critical Strike Chance Charm | 9.8% [2.0] |
| Small 6 Flat Physical Charm | 1.7% [3.6] |
| Pristine Diamond (20 Physical Damage) | 5.6% [3.5] |
| 100% Deadly Blow Effect | 11% [1.8] |
| 20% Extra Damage to Bleeding | 0.0% [∞] |
Not specifiying a certain element, since casters usually only do one element. Ignoring Hybrid skills. Only showing per Hit damage, without other multipliers like Elemental Breaks, Augment Damage%, Hit rate etc.
| Attribute | Value of 1 Point increase [Points per 1% increase] [Gain if Max] |
|---|---|
Base Skill Base Damage Base Skill Level | 2.0% [0.50] |
Synergy 1 Synergy Value Synergy Count | 0.23% [4.3] |
Synergy 2 Synergy Value Synergy Count | 0.20% [4.9] |
Synergy 3 Synergy Value Synergy Count | 0.28% [3.6] |
Intelligence Int Syn Value Intelligence | 0.15% [6.6] |
Magic Skill Damage | 0.34% [2.9] |
Elemental Skill Damage | 0.34% [2.9] |
Ignore Enemy Resist | 0.0% [∞] 0.0% [∞] |
Flat Skill Damage | 0.22% [4.6] |
| Attribute | Active | Value | Value of 1 Point increase [Points per 1% increase] |
|---|---|---|---|
| Extra Damage to Bleeding | 0.0% [∞] | ||
| Extra Damage to Burning | 0.0% [∞] | ||
| Extra Damage to Poisoned | 0.0% [∞] | ||
| Extra Damage to Stunned | 0.0% [∞] | ||
| Extra Damage to Frozen | 0.0% [∞] | ||
| Extra Damage to Frostbitten | 0.0% [∞] | ||
| Extra Damage to Stasis | 0.0% [∞] | ||
| Extra Damage to Shadowburn | 0.0% [∞] | ||
| Extra Damage to Monsters Afflicted with Ailments | Inactive | 1.0% [1.0] |
| Scenario | Damage | Note |
|---|---|---|
| Damage | 66,734 | Expected Damage |
| Attribute | Value | Breakdown |
|---|---|---|
| Total Base | 461 | Base from Skill Levels 44496.31% Base from additive 173.69% |
| Extra Damage Modifier | 1.00 | |
| Resistance Penalty | 1.00 | |
| Synergy Multiplier | 49.24 | Synergy 1 287.55.84% Synergy 2 4408.94% Synergy 3 398.758.10% Intelligence Synergy 3,697.575.10% |
| Attribute | Damage | Damage Increase (in %) | Flat per Per Point | Points per Percent (Points to match +1 All Skills) |
|---|---|---|---|---|
| +10 Intelligence Small Charm | 67,750 | 1,017 (1.52%) | 101.65 | 6.56 (17.97) |
| 10% increased Intelligence | 71,745 | 5,011 (7.51%) | 501.14 | 1.33 (3.64) |
| 10% of Intelligence converted to Magic Skill Damage | 77,924 | 11,190 (16.77%) | 1,119.04 | 0.6 (1.63) |
| 50% Magic Skill Damage Grand Charm | 78,083 | 11,349 (17.01%) | 226.98 | 2.94 (8.05) |
| +5 All Skills Grand Charm | 76,057 | 9,324 (13.97%) | 1,864.7 | 0.36 (0.98) |
| +6 Flat Skill Damage Small Charm | 67,602 | 868.5 (1.30%) | 144.76 | 4.61 (12.62) |
| +20% Extra Damage to Burning | 66,734 | 0 (0.00%) | 0 | ∞ (∞) |
| Chaos Gem (+10% Magic Skill Damage, +10 Intelligence) | 70,054 | 3,321 (4.98%) | ||
| Pristine Elemental Gem (+20 Flat) | 69,629 | 2,895 (4.34%) | 144.76 | 4.61 (12.62) |