Codex

A Codex of Eternity can be used to transform a zone into a satanic zone. You can socket the codex with Orbs to enhance the satanic zone or even create a runeword that grants a powerful buff. The debuffs in the satanic zone are randomized when the codex is used. The specific zone affected and the duration of the satanic zone are predetermined at the time of the codex's drop and can be viewed in the tooltip.

Codex of Eternity

Crafting Recipe

    30 x

    30 x

    200 x

    125 x

    75 x

    10 x

Codex Affixes

AffixEffect
Delirious+[1-5]% Increased Codex drop rates
DwellingAncient Monster Pack Size increased by [2-5]%
TreasureTotal Magic Find increased by 5%
Legion+1% Chance for Ancients to spawn as Legions
Heroic+5% Increased Amount of Heroic and Angelic drops
GreedAmount of Gold dropped from monsters increased by 5%
GluttonyExperience Gain increased by 5%
EnvyLoot amount increased by 1
Darkness+5% Increased Dungeon Key drop rates
Fear+5% Increased Rune drop rates

Infernal Codex - Buffs and Debuffs

BuffsDebuffs
Increased total Magic FindMovement skills are disabled
Additional Rune Rolls on monster killAdditional monster projectiles
Additional Rolls to Angelic and Unholy items on monster killAncient monsters are proximity tangible
Additional Rolls to high quality materials on monster killChance on hit to reflect your damage as a meteor on your location
Chance to drop a Tarot Card on monster killIncreased monster attack and aggro range
Chance to drop an Essence of Chaos on monster killIncreased monster attack, movement and projectile speed
Increased chance to drop Infernal Codex on monster killSummon 3 Scythes targeting you when using a flask
All common item drops are S tier
All common item drops are white
Monster Packs now spawn as Chaos Pillars

S8 Codex Runewords

Codex of the Card Collector

Runeword
Consumable
1Orb of Angel2Orb of Midas3Orb of Gladiator4Orb of Doom5Orb of Doom

Angelic Item drop chances increased by 5%
Magic Find increased by 50%
Experience Gain increased by 30%
Monsters have a +6% chance to re-spawn as a Legion
+1% Monsters have a chance to drop a Tarot Deck when killed

Codex of Broken Friendship

Runeword
Consumable
1Orb of Doom2Orb of Treasure3Orb of Treasure4Orb of Angel

Monsters have a +3% chance to re-spawn as a Legion
Ancient monsters have a +2% chance to summon a Treasure Goblin when killed
Angelic Item drop chances increased by 5%
+[8-35]% Increased Chance to spawn Mimics from Chests

Codex of Incarnation

Runeword
Consumable
1Orb of Brute2Orb of Magister3Orb of Swiftness

Attack Damage increased by 20%
Cast Rate increased by 15%
Movement Speed increased by 15%
+[2-5]% Incarnation Experience Gained from Monster Kills

Codex of Rift

Runeword
Consumable
1Orb of Treasure2Orb of Wisdom3Orb of Kobold4Orb of Gladiator

Ancient monsters have a +1% chance to summon a Treasure Goblin when killed
Magic Skill Damage increased by 20%
Gold from monster kills increased by 15%
Experience Gain increased by 30%
+[25-50]% Increased Chance of Dropping Unstable Dust from Monster Kills

Codex of Relic Feast

Runeword
Consumable
1Orb of Wisdom2Orb of Treasure3Orb of Relic4Orb of Heroism

Magic Skill Damage increased by 20%
Ancient monsters have a +1% chance to summon a Treasure Goblin when killed
Ancient monsters have a +3% chance to drop a Relic when killed
Heroic Item drop chances increased by 5%
+2% Chance to drop a Relic on Monster kill

Spelunker

Runeword
Consumable
1Orb of Ancient2Orb of Ancient3Orb of Runeforge4Orb of Brute5Orb of Earth Mother

Chance to spawn Ancient packs increased by 10%
Rune Drop Chances Increased by 5%
Attack Damage increased by 20%
All Recovery increased by 150%
+2% Chance to Spawn an Ore Node on Ancient Monster kill

Codex of Chaos

Runeword
Consumable
1Orb of Doom2Orb of Doom3Orb of Heroism4Orb of Ancient

Monsters have a +6% chance to re-spawn as a Legion
Heroic Item drop chances increased by 5%
Chance to spawn Ancient packs increased by 5%
+[6-20]% Chance to Spawn a Rogue Chaos Tower in the Map

S8 Orbs

Orb of Loot Goblin

Heroic Orb

Loot Amount increased by 2 (5% Chance)

Orb of Runeforge

Heroic Orb

Rune Drop Chances Increased by 5%

Orb of Kobold

Heroic Orb

Gold from monster kills increased by 15%

Orb of Heroism

Heroic Orb

Heroic Item drop chances increased by 5%

Orb of Angel

Heroic Orb

Angelic Item drop chances increased by 5%

Orb of Swiftness

Heroic Orb

Movement Speed increased by 15%

Orb of Agility

Heroic Orb

Attack Speed increased by 15%

Orb of Magister

Heroic Orb

Cast Rate increased by 15%

Orb of Brute

Heroic Orb

Attack Damage increased by 20%

Orb of Wisdom

Heroic Orb

Magic Skill Damage increased by 20%

Orb of Relic

Heroic Orb

Ancient monsters have a +3% chance to drop a Relic when killed

Orb of Treasure

Heroic Orb

Ancient monsters have a +1% chance to summon a Treasure Goblin when killed

Orb of Midas

Heroic Orb

Magic Find increased by 50%

Orb of Gladiator

Heroic Orb

Experience Gain increased by 30%

Orb of Earth Mother

Heroic Orb

All Recovery increased by 150%

Orb of Doom

Heroic Orb

Monsters have a +3% chance to re-spawn as a Legion

Orb of Fatality

Heroic Orb

Critical Strike Damage increased by 150%

Orb of Ancient

Heroic Orb

Chance to spawn Ancient packs increased by 5%