Categories

[WIP] Experimental Gear Loadout Simulator

Most stats will be wrong, some functionality related to saving and loading does not work yet. Tree string needs to be manually copied and pasted for now. Save/Load for base mods are not implemented yet.
Tree Import
Class
Relic 1
Relic 2
Relic 3
Relic 4

Presets (Example)

Weapon
Offhand
Armor
Helmet
Gloves
Boots
Ring (Left)
Ring (Right)
Amulet
Belt
Potion 1
Potion 2
Potion 3
Potion 4
AttributeMinMaxSpec
Strength22
Dexterity22
Intelligence11
Energy88
Vitality1010
Armor44

Shared Stats

AttributeMinMaxS

All Skills

0

0

All Skills (Class)

0

0

Projectile Speed

0

0

Cooldown Recovery

0

0

MetricMinMax
Arcane2,4302,430
Cold88.888.8
Fire88.888.8
Lightning88.888.8
Poison88.888.8

Caster Stats

AttributeMinMaxS

Magic Skill Damage

0

0

Faster Cast Rate

0

0

Extra Damage

AttributeMinMaxS

Extra Damage To Bleeding

0

0

Extra Damage To Burning

0

0

Extra Damage To Poisoned

0

0

Extra Damage To Stunned

0

0

Extra Damage To Deep Frozen

0

0

Elemental Damage

AttributeMinMaxS

Arcane Skill Damage

0

0

Arcane Skill Levels

0

0

Ignore Arcane Resist

0

0

+to Arcane Skill Damage

0

0

Cold Skill Damage

0

0

Cold Skill Levels

0

0

Ignore Cold Resist

0

0

+to Cold Skill Damage

0

0

Fire Skill Damage

0

0

Fire Skill Levels

0

0

Ignore Fire Resist

0

0

+to Fire Skill Damage

0

0

Lightning Skill Damage

0

0

Lightning Skill Levels

0

0

Ignore Lightning Resist

0

0

+to Lightning Skill Damage

0

0

Poison Skill Damage

0

0

Poison Skill Levels

0

0

Ignore Poison Resist

0

0

+to Poison Skill Damage

0

0

SynergyValueCount
Base Skill Damage
Base Skill Level